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Figure 19.26
An elevation grid using a special shading effect. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Shape { appearance Appearance { material Material { } } geometry ElevationGrid { xDimension 5 zDimension 5 xSpacing 1.0 zSpacing 1.0 solid FALSE height [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, ] normalPerVertex TRUE normal Normal { vector [ # First row 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, # Second row 0.0 1.0 0.0, -0.3 0.3 -0.3, 0.0 0.5 -0.5, 0.3 0.3 -0.3, 0.0 1.0 0.0, # Third row 0.0 1.0 0.0, -0.5 0.5 0.0, -0.5 0.5 0.0, 0.5 0.5 0.0, 0.0 1.0 0.0, # Fourth row 0.0 1.0 0.0, -0.3 0.3 -0.3, 0.0 0.5 -0.5, 0.3 0.3 -0.3, 0.0 1.0 0.0, # Fifth row 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, 0.0 1.0 0.0, ] } } }